Sara Niroobakhsh
Visiting Assistant Professor
Affiliation: NYU Abu Dhabi
Education: MFA, Art and Technology Studies, School of Art Institute of Chicago
Research Areas: Bio Art, Interactive Art, Performance Art, AR, VR

Sara Niroobakhsh; born in 1981, is an Iranian-born Canadian-based artist currently a visiting assistant art professor in the Interactive Media program at New York University Abu Dhabi. Working primarily at the intersection of body, science, technology, and new media that engage the globalizing feminine psyche, she has spent the last decade experimenting with a variety of multimedia projects involving living tissue, chemistry, virtual reality, and performance. Her recent artist residences in the Odin Bio Lab in Austin, Royal Astronomical Society in London, Joan Goldfarb Visual Arts Study Center at York University in Toronto, and Elizabeth Foundation for Arts in New York have borne fruit in addressing necessary inclusions in any context devoted to experimental and technological art. She is the recipient of the Explore and Creates Research and Creation grant from Canada Council for the Arts, Canada for her project “Saffran Diary” in 2020 and the Visual Artists Creation Project from Ontario Art Council in 2018 for her project “Zaghareet”. Her work is presented around the world in different museums and public art venues such as the Czech China Contemporary Art Museum in Beijing, South Korea’s CICA Museum, Spartanburg Art Museum in the U.S, and Frederick Horsman Varley Art Gallery in Canada, and has been featured in many publications and TV channels such as BBC and Voice of America. She holds an MFA in Art and Technology Studies from the School of the Art Institute of Chicago and an MFA in Illustration from Tehran University of Art.
Courses Taught
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3 credits
Social media platforms shape how we understand the world, express ourselves, and navigate both personal and political realities. However, what we see online is only a fraction of the content generated, as platforms actively moderate, filter, and amplify speech through complex algorithmic systems. This course critically examines content moderation mechanisms, AI-driven governance, and legal frameworks shaping digital communication. It explores decision-making algorithms, generative AI, predictive surveillance, and the intersection of human-machine interaction in moderating online discourse. Through case studies of platforms such as Facebook, TikTok, Instagram, X, and Snapchat, students will analyze global regulatory models, corporate policies, and the socio-political implications of automated moderation. The course incorporates community fieldwork, site visits, and hands-on experimentation to examine how content governance operates in practice, with a particular focus on digital regulation and platform oversight in the UAE.
This course will be offered in June-Term 2025 in Abu Dhabi.
Previously taught: No
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Summer 1 2025;
7 Weeks
Sara Niroobakhsh - T 08:00 - 16:00 Taught in Abu Dhabi
This course appears in...
- Core Curriculum > Field Colloquia
- Core Curriculum > Structures of Thought and Society
- Majors > Interactive Media > Media and Design Thinking
- Majors > Social Research and Public Policy > Society and Culture
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Summer 1 2025;
7 Weeks
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From early alphabets to modern virtual reality experiences, this course will explore the development, reaction, and impact of some of humankind's most transformative innovations - its forms of communication. How have these inventions, such as writing, printing, the telegraph, television, radio, the internet and beyond, influenced human behavior throughout the course of history. How have humans shaped their development and direction? And what role are they playing in shaping our lives both today and tomorrow? Toward the end of the course, students will speculate on the future of communication technologies in a connected world by proposing their own transformative innovation. Readings and discussion will cover communication theory, technical processes, creative applications, and critical investigation. Writing assignments will be paired with practical assignments where students will be challenged to bring their analysis and ideas to life. The web will also be utilized as a test bed for experiencing and experimenting with various forms of communication both old and new.
Previously taught: Fall 2016, Fall 2017, Fall 2018, Fall 2019, Summer 2020, Fall 2020, Summer 2021, Fall 2021, Summer 2022, Fall 2022, Fall 2023, Summer 2024, Fall 2024
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Spring 2025;
14 Weeks
Sara Niroobakhsh - MW 15:35 - 16:50 Taught in Abu Dhabi -
Summer 2025;
4 Weeks
Nimrah Syed - MTWR 09:00 - 12:00 Taught in Abu Dhabi -
Fall 2025;
14 Weeks
MW 12:45 - 14:00 Taught in Abu Dhabi -
Fall 2025;
14 Weeks
TR 17:00 - 18:15 Taught in Abu Dhabi
This course appears in...
- Core Curriculum > Arts, Design, and Technology
- Majors > Interactive Media
- Minors > Design
- Minors > Digital Arts and Humanities
- Minors > Interactive Media
- Pre-Professional Courses > Media, Culture and Communication
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Spring 2025;
14 Weeks
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This seminar course is an introduction to the theories, questions, and conditions that encompass interactive media. Students will engage in readings that critically examine both the impact that interactive media and technology have on culture and societies as well as the ways in which social contexts shape the development and application of these technologies. The contexts become apparent by examining interactive media and interactivity through the lenses of relevant perspectives including politics, ethics, race, gender, and cybernetics. Throughout the semester students will leverage theory to analyze interactive media works and build a vocabulary for making sense of our increasingly mediated world. The course thus serves to lay a conceptual foundation for students to inform and direct their own creative practice. Readings, discussions, research, and writing constitute the body of this course.
Previously taught: Spring 2019, Spring 2020, Spring 2021, Summer 2021, Spring 2022, Spring 2023, Fall 2023, Spring 2024, Summer 2024, Fall 2024
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Summer 2025;
4 Weeks
Aya Riad - MTWR 13:00 - 16:00 Taught in Abu Dhabi -
Fall 2025;
14 Weeks
MW 17:00 - 18:15 Taught in Abu Dhabi -
Fall 2025;
14 Weeks
Michael Shiloh - TR 09:55 - 11:10 Taught in Abu Dhabi -
Fall 2025;
14 Weeks
Sara Niroobakhsh - MW 14:10 - 15:25 Taught in Abu Dhabi
This course appears in...
- Majors > Interactive Media
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Summer 2025;
4 Weeks
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In this course, we will focus on gender as a central mode of identity exploration in contemporary art within the digital age, adopting a multidisciplinary and interactive approach. Over a course of six sections, we will analyze how contemporary artists, from diverse backgrounds, delve into various facets of gender identity within the context of digital art history. This exploration will encompass their interactions with new media styles, mediums, reception, and critical analysis. We will raise essential questions: How does technology in interactive art contribute to gender equality? To what extent does an artist's gender identity influence the interpretation of their digital work? We will critically engage with gender studies, examine gender's profound impact on digital creation, and explore the socio-cultural influences at play. Through weekly readings and group interactive activities, class discussions, and a final VR exhibition on a related topic of their choosing, students will explore gender's relevance to digital art creation, examine materials highlighting how gender shapes digital art, analyze socio-cultural factors influencing gender and sexuality in digital contemporary art, and apply their insights to interactive media.
Prerequisite: IM-UH 1010 or IM-UH 1011 or IM-UH 2310 or IM-UH 2318 or IM-UH 3310, CS-UH 1001 or ENGR-UH 1000
Previously taught: Spring 2024
This course appears in...
- Majors > Interactive Media > Media and Design Thinking
- Minors > Interactive Media
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The distinction between human bodies and computational tools (which are increasingly viewed as essential extensions of our biological form) has become blurry as a result of modern technology. Similarly, accessible data, mobile computing, and technologies that combine aspects of the real and virtual worlds are making it more difficult for humans to maintain our orientation within geo-physical space. This course examines the fundamental and advanced technological aspects of digital body reconstruction in relation to human interaction. Students learn from a variety of sources such as hybrid identities, posthuman embodiment, and artistic interpretations of the cyborg to learn how to adapt and alter human body representations in mixed reality. The class uses a variety of techniques in narrative, cinematic, interactive, sculptural, and performative approaches to explore conceptual topics by examining motions that both mimic and transcend the boundaries of reality. Topics include human-computer interaction and user experience, design principles, storytelling, and mixed reality development (virtual, augmented, and extended reality).
Prerequisites: IM-UH 1010, IM-UH 1011, IM-UH 2310, IM-UH 2318, IM-UH 3310, IM-UH 3311, CS-UH 1001 or ENGR-UH 1000
Previously taught: Spring 2023, Fall 2023, Fall 2024
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Fall 2025;
14 Weeks
M 11:20 - 12:35; W 09:55 - 12:35 Taught in Abu Dhabi
This course appears in...
- Majors > Interactive Media > Computational Media
- Majors > Theater > Arts Practice
- Minors > Interactive Media
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Fall 2025;
14 Weeks
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This course will introduce students to the design and development of Virtual Reality experiences. We will examine these increasingly popular means of delivering content and social interactions and identify their unique affordances over existing platforms. Students will be challenged to harness the specific advantages of VR from conception through functional prototype. The class will also cover case studies of effective use of VR in information delivery, as well as social and artistic experiences.
Prerequisite: IM-UH 1010, IM-UH 1011, IM-UH 2310, IM-UH 2318, IM-UH 3310, CS-UH 1001 or ENGR-UH 1000
Previously taught: Spring 2017, Spring 2018, Spring 2019, Spring 2020, Spring 2021, Fall 2021, Spring 2022, Fall 2022
This course appears in...
- Majors > Interactive Media > Computational Media
- Minors > Design
- Minors > Interactive Media
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"Living Systems Design" invites students to explore how biotechnology, art, and design converge to foster sustainable innovation. In this course, students will learn to harness biotech processes and living materials, aiming to create projects that reflect principles of biomimicry, sustainable design, and eco-engineering. Key topics include bio-inspired energy systems, regenerative design, and dynamic, living materials. Throughout the semester, students will engage in hands-on projects, studying how living systems can influence the design of resilient, sustainable structures and processes. The course also provides practical exercises, academic discussions, and collaborative assignments that challenge students to apply systems thinking and sustainability principles to their designs. By the end of the course, students will complete a culminating project that showcases their creativity, knowledge, and practical skills. The course prepares students to address environmental challenges and contribute to a sustainable, equitable future.
Previously taught: No
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Spring 2025;
14 Weeks
Sara Niroobakhsh - M 11:20 - 12:35; W 09:55 - 12:35 Taught in Abu Dhabi
This course appears in...
- Majors > Interactive Media > Media and Design Thinking
- Minors > Interactive Media
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Spring 2025;
14 Weeks
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The Capstone Seminar course is the first part of a year-long Undergraduate Capstone in Interactive Media. The beginning of the Seminar focuses on reflection and conceptualization, emphasizing the need for a strong thematic approach and foundational inquiry underlying the Capstone Project. Design and ideation exercises will help students frame their multidisciplinary work in terms that are personally relevant as well as accessible to a wider audience. Through additional research, prototyping and iteration, students will work towards creating a production plan for an interactive work to be designed and developed during the Capstone Project course. A collaborative spirit will be infused across the Seminar through constructive input and critical feedback of Capstone peer's project development along with student-led discussions of texts and works that have helped inform their creative direction. By the end of the course, students will produce a statement of creative intent that will include the research question and relevant conceptual contexts with which they want to engage along with a roadmap outlining the practical steps towards the realization of the Capstone project.
Prerequisite: Declared Interactive Media major and senior standing
Previously taught: Fall 2019, Fall 2020, Spring 2021, Fall 2021, Fall 2022, Fall 2023, Fall 2024
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Spring 2025;
14 Weeks
Sara Niroobakhsh - Taught in Abu Dhabi -
Fall 2025;
14 Weeks
Nimrah Syed - TR 11:20 - 12:35 Taught in Abu Dhabi -
Fall 2025;
14 Weeks
Aaron Sherwood - TR 11:20 - 12:35 Taught in Abu Dhabi
This course appears in...
- Majors > Interactive Media
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Spring 2025;
14 Weeks
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The Capstone Project builds upon the conceptual and iterative design process of the Capstone Seminar and serves as a semester-long production course for Interactive Media majors. Students will leverage the skills they have learned in terms of software, hardware, interaction design, media study, and design thinking to create and innovate on their proposed project. This process will involve rigorous planning, testing, and documenting that follows a trajectory from low-tech prototypes to a finished work that is polished and robust. Students will be expected to share their project with the Interactive Media community as well as offer support to their Capstone peers through involvement in practical user testing and exhibition of each other's work. Upon completion, students will have demonstrated an ability to build, deliver, and reflect upon an interactive media product or experience that meaningfully addresses a chosen topic of inquiry and pushes the boundaries of the form. Emphasis also lies on professional production practices and presentation through the sharing and re-examining of the work, be it commercial, social, or artistic in nature.
Prerequisite: IM-UH 4000
Previously taught: Spring 2020, Fall 2020, Spring 2021, Fall 2021, Spring 2022, Fall 2022, Spring 2023, Fall 2023, Spring 2024, Fall 2024
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Spring 2025;
14 Weeks
Aaron Sherwood - Taught in Abu Dhabi -
Spring 2025;
14 Weeks
Nimrah Syed - TR 11:20 - 12:35 Taught in Abu Dhabi -
Spring 2025;
14 Weeks
Aaron Sherwood - TR 11:20 - 12:35 Taught in Abu Dhabi
This course appears in...
- Majors > Interactive Media
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Spring 2025;
14 Weeks